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Chrono Flora
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Devlog
Took a break, still taking a break
June 14, 2024
by
Ninja Ghost
Hi friends. Nothing new to report. After blazing through the last update and setting up a plan of attack, I got super burnt out for about a week. That's not really a big deal though, but then once I f...
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ChronoFlora Build 0.4-alpha Released for Download
May 24, 2024
by
Ninja Ghost
#release, #alpha release
Hello everyone, I'm excited to share with you all the latest update for Chrono Flora , version 0.4-alpha! This release brings a host of new features and improvements that significantly enhance the cor...
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Back in the saddle.
May 22, 2024
by
Ninja Ghost
it's been about a week since I've committed any changes to the codebase. There's still quite a bit to do, but I just couldn't muster the energy or care to open do anything while I was recovering. Well...
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Unproductive week
May 18, 2024
by
Ninja Ghost
Hi. It's been a crappy week. Been sick, primarily, among other things also just been super busy in real life. My kids had at least 67,983 events they needed to attend too lol This weekend might be a b...
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Pause for Mothers Day Weekend
May 11, 2024
by
Ninja Ghost
just a quick update today to say this is Mothers Day Weekend and I’ll be spending it uninterrupted with my wife, so the development laptop is deliberately tucked away until Monday. But I did want to...
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ChronoFlora Build 0.3-alpha Released for Download
May 09, 2024
by
Ninja Ghost
Hello everyone, I'm thrilled to announce the release of Chrono Flora 0.3-alpha! In the last update, players could walk around with fully animated movements, swing a sword, and make some bushes disappe...
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Build 0.2-alpha Released for Download
May 06, 2024
by
Ninja Ghost
Hello everyone, I'm excited to announce that a new build of Chrono Flora , version 0.2-alpha, is now available for download! This update brings significant enhancements and new features that I can't w...
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quick update
May 05, 2024
by
Ninja Ghost
Hello everyone, Welcome back to another development update for Chrono Flora ! I've been hard at work refining the core gameplay mechanics and I'm excited to share what's new. Camera and Movement Enhan...
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New standalone build for Windows
May 02, 2024
by
Ninja Ghost
Don't have a JRE? Don't want to install Java? Or maybe you have a JRE but it's too old and you just don't want to update it? No problem. ChronoFlora is now being offered as a standalone windows deploy...
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First build available
May 02, 2024
by
Ninja Ghost
New build (the first playable build) now available New Smooth Dynamic Camera System (very proud of this one) Player is rendered Can now move with W/A/S/D There's not much to do in this build of course...
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Progress Report
May 02, 2024
by
Ninja Ghost
See the image above? What you see here is a number of things. 1. The tile renderer at play. It's small, but mighty. 2. It's hard to depict in a screenshot, but there's a working camera in here now wit...
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Wont make the jam, but
April 30, 2024
by
Ninja Ghost
Sucks to say but there's just no way to make the jam. Not only was I late getting started, but life pulled me away from it for several more days since I did start. Here's the thing, I like the idea, a...
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Art
April 24, 2024
by
Ninja Ghost
Man, I looked everywhere for a decent pack of art for classic 2d rpg perspective grassy island. And I don't know what to tell ya but either they're too expensive or don't cover enough scenarios for th...
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It begins.
April 24, 2024
by
Ninja Ghost
I'm a couple days late to the jam so I don't have a lot of time to work with in the first place. I decided to poll the Community of the jam to see if there's any pixel artists who would like to collab...
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